The very lovely Kat and Jake have joined the regular games night crew so rather than shoehorn them uncomfortably into an existing game we are playing John Harper's Blades in the Dark. It's published by Evil Hat.
Well it's gorgeous. I have the standard hardback and it's both well constructed and well laid out. The artwork really reflects the feel the author was aiming for and Ryan Dunleavy's map is top notch. You can find detailed more of his maps at patreon.
I trailer the setting and pen portraits of the playbooks out to our Facebook group in the week before so the guys could begin to come up with some ideas for who they would like to be.
On the night character creation was the fastest I have ever seen for 5 new characters with 2 novice players as we managed to get that done and a short score in less than three hours.
We didn't do crew creation though which would have extended that a bit.
Really interesting characters with lots of hooks for me to tie them into the story. Some, looking at you icepick, have less well defined areas to their character which works really well in this setting as the other players are imagining their worst.
Leaving details to come out in play enabled us to get into the action faster and I expect will lead to more depth over the longer term.
Let the Bodies Hit the Floor
I've seen a number of posts elsewhere on crunch comparisons, especially with Fate Core. Here's my take. More crunch but lower friction than Fate Core. Crunchy bits optional but add flavour and texture. I'll decompose this in a later post.
What happened when we did roll dice was awesome.
The crew were to take out a drug house for Baszo, leader of the Lampblacks.
Icepick scouted the job and identified an unwatched garret entrance. Breaking in they ticked the alert clock by bouncing the window from its frame on a partial roll.
Once inside they scooted quickly down the stairs and took out the balcony guards before Icepick managed to get himself in an awkward position on the stairs.
Fuzz let fly with his purloined shotgun only to find it loaded with birdshot and then things started to get loud.
Everyone on the crew got into the mix-up. Special mention to Liv for wrecking everything and everyone she could get her hands on.
Downtime next week.